Mampolu – Animal Games for Kids aged 4 to 7
Your little animal adventure: 15 animal worlds and 13 play places such as an animal doctor, a birthday bakery, a hair salon and a colouring book. Everything works with one finger – no ads, no in-app purchases, fully offline.
- Ages 4+
- No ads
- No in-app purchases
- Fully offline
- 29 languages
- No child loses
Mampolu is coming soon for Android phones and tablets as well as iPhone and iPad. Buy once, no subscription.
It all starts with Nala, the little elephant
Help Nala catch, then meet 14 more animal friends: guide the elephant's trunk, swipe fruit with the tiger's paw, stretch the giraffe's neck, dive with the hippo or drum with the gorilla. 15 animal worlds with 15 one-finger game ideas and 150 short levels.
Found friends move into the friends' meadow, where they get tickled and fed and play hide and seek – and the play room holds 13 play places, from the colouring book to the animal doctor.
No child loses here
- When the clock runs out, sunshine time begins and the level can still be won.
- Invisible help and, for the youngest, the “Relaxed” game pace.
- A play meadow on every befriended island: no clock, no dangers, no end.
- Wonder balloons mid-level: giant food, rainbow rain or flower magic.
What your child practises
- Counting to 20
- Colours
- Letters of animal names
- Concentration
- Puzzles
- Finding a path
- Fine motor skills
- Real animal facts
- Caring for others
13 play places to discover
Every play place is its own little game – no clock, no points, no mistakes.
Friends' meadow
Found friends move in: tickle, feed, rearrange them, plant flowers and play hide and seek. Something different happens there every day, from picnics to rainbows.
Dress-up chest
Stars turn into presents: party hats, a crown and more, worn even while you play.
Colouring book
Every friend becomes a colouring page, plus a blank page for free drawing. A voice names the colours – no going over the lines, no mistakes.
Animal puzzles
4 to 16 pieces, and the finished picture comes alive. Coloured pages become puzzles too.
Animal pairs
The matching game with 3 to 10 pairs, alone or with two as Sun versus Moon – with a parent, grandparent or sibling.
Counting stars
Join numbered stars up to 5, 10, 15 or 20 – a voice counts along.
Guess the animal
A shadow or a call behind the curtain – which animal is it?
Maze
Ever-new hedge mazes to the favourite food, in four sizes.
Bath time
Mud on, soap up, shower off, towel dry – with a rubber duck and bubbles.
Animal concert
“Twinkle, Twinkle, Little Star” and other nursery songs on a rainbow xylophone without reading music – and the band even plays back your child's own song.
Birthday bakery
Stir, bake and decorate a cake, count the candles and blow them out at the party.
Animal doctor
Listen to the heart, take the temperature, pull a thorn, stick on a plaster – until your friend is all better.
Hair salon
Grow hair down to the floor, then cut, colour, blow-dry and take an instant photo.
On top of that: the animal book (what does an elephant really eat? Real food, home and a special fact for every animal, with sources), the pinboard with coloured pages, salon photos and the birthday party, and the good-night ritual: a music box plays Brahms’ lullaby while your child tucks in every friend until all are asleep.
15 animal worlds for one finger
Every animal has its own move. Real animal voices from lions, elephants, monkeys and more: tap an animal and it answers.

Nala the elephantStart
Hold your finger down and guide the trunk to the food, but not to the bees.

Tiger
Swipe through the food with the tiger's paw, but not through the thorns.

Giraffe
Stretch the giraffe's neck to the leaves, past thorns and birds.

Hippo
Hold to dive to the food, let go and the hippo blows bubbles.

Monkey
Swipe back and forth and the monkey swings to the bananas.

Zebra
Swipe sideways to the grass, swipe up and the zebra jumps over the rocks.

Meerkat
Hold and the meerkat looks for beetles, let go and it grabs them.

Rhino
Hold your finger on the food and let go, and the rhino runs there.

Flamingo
Drag very slowly and the flamingo catches the shrimp without wobbling.

Crocodile
Hold on a fish and let go when the bar is in the yellow part.

Cheetah
Swipe fast again and again and the cheetah runs; swipe up to jump.

Ostrich
Remember where the food is and tap the right sand hill.

Chameleon
Hold on a fly and let go when the chameleon has its colour.

Gorilla
Tap the drum when a fruit reaches it, and drum the rhythm back.

Lion
Hold on the food and let go when the bar is in the yellow part.
A calm game for families
Buy once, no subscription – and nothing leaves the device.
- No ads, tracking, login or in-app purchases. Fully playable offline.
- Separate progress for up to four siblings: each child picks an animal, with no names or accounts. The app asks “Who is playing?” at the start.
- Parent report “What your child is discovering”: shows area by area, from fine motor skills to animal facts, what they have played to the end – no grades.
- Play timer that winds down gently, backup for all children and reset per child – only behind the grown-up gate (an arithmetic question).
- Read-aloud for children who can't read yet, using the device's voice (if installed).
- “Motion: Calm” for sensory-sensitive children turns off shaking and flashes; music and sounds set separately.
- An animal book with sources instead of made-up facts – and a good-night ritual to wind down.
In 29 languages, from Arabic to Thai
Mampolu speaks the device's language; in the grown-up area any language can be fixed. With “Second language”, your child also hears animal names, colours and numbers in Spanish, French or another language. If you like, they can collect the letters of the animal names in that language too, such as ELEFANTE.
- English
- Deutsch
- Français
- Español
- Español (Latinoamérica)
- Italiano
- Português
- Português (Brasil)
- Nederlands
- Polski
- Čeština
- Magyar
- Română
- Türkçe
- Svenska
- Dansk
- Suomi
- Norsk bokmål
- Русский
- Українська
- العربية
- 中文(简体)
- 中文(繁體)
- 日本語
- 한국어
- हिन्दी
- Bahasa Indonesia
- Tiếng Việt
- ไทย
What Mampolu looks like
Eight pictures from the English version – tap to enlarge.

Animal doctor 
Play room 
One-finger level 
Colouring book 
Birthday bakery 
Animal concert 
Animal book 
Good night
Trailer (27 seconds)
A recording of the running game with real finger taps: animal doctor, birthday bakery, hair salon, bath time, colouring book, friends' meadow, a one-finger level and the grown-up area.
Good to know
What age is Mampolu for?
Children aged about 4 to 7. Everything works with one finger, a voice reads aloud, and the youngest can use the “Relaxed” game pace. No child loses: when the clock runs out, sunshine time begins and the level can still be won.
How much does Mampolu cost?
Mampolu is a one-time purchase: no subscription, no in-app purchases, no ads. One purchase covers up to four siblings on a device. We will announce the price when the app is released in the stores.
Which devices does Mampolu run on?
Android phones and tablets as well as iPhone and iPad. The app is coming soon to Google Play and the App Store; the links will appear at the top of this page.
Does Mampolu need an internet connection?
No. Mampolu is fully playable offline – in the car, on the train, on holiday. You only need internet to download the app and to install updates from the store.
Which languages are available?
29 languages and variants, from Arabic to Thai, including English, German, French, Spanish, Italian, Portuguese, Polish and Ukrainian. The game uses the device's language; in the grown-up area any language can be fixed, plus a second language for animal names, colours and numbers.
Can several children play on one device?
Yes, up to four siblings. Each child picks an animal as their token – no names, ages or accounts. The app asks “Who is playing?” at the start. Backup and reset happen only in the grown-up area behind an arithmetic question.
What data does Mampolu collect?
None. There is no tracking, no analytics, no accounts and no advertising. Progress stays on the device; parents create a backup themselves via the device's share menu. All details are in the privacy policy.
Can my child accidentally buy something or leave the app?
No. There is nothing to buy, and everything that leads out of the app – such as the “Rate in the store” link – sits behind the grown-up gate with an arithmetic question. The game contains no links to websites or social networks.
Material to download
The logo, feature graphic and store screenshots may be used freely for coverage of Mampolu. Press enquiries: peter@peter-modl.de

